/**
 * @author:albert
 */

package com.bkbw.live.battle.database.bean;

import com.bkbw.live.common.util.Utils;

public class WeaponHotBean {
	private int id;
	private String name;
	private int weaponHotType;
	private float attackRange;
	private int attackPer;
	private int penetratePer;
	private int attackCountMaxPer;
	private int hitWeaponHot;
	private int criWeaponHot;
	private int criDamageWeaponHot;
	private int criSeniorWeaponHot;
	private int criDamageSeniorWeaponHot;
	private int aimTime;
	private int reloadTime;
	private int endurance;
	private int weight;
	private int sell;
	private int shootNum;
	private int capacity;
	private float visionRange;
	private String ballGroup;
	private String clipGroup;
	private String icon;
	private String describe;
	private String bulletShellEffects;
	private String resource;
	public int getId() {
		return id;
	}
	public void setId(int id) {
		this.id = id;
	}
	public String getName() {
		return name;
	}
	public void setName(String name) {
		this.name = name;
	}
	public int getWeaponHotType() {
		return weaponHotType;
	}
	public void setWeaponHotType(int weaponHotType) {
		this.weaponHotType = weaponHotType;
	}
	public float getAttackRange() {
		return attackRange;
	}
	public void setAttackRange(float attackRange) {
		this.attackRange = attackRange;
	}
	public int getAttackPer() {
		return attackPer;
	}
	public void setAttackPer(int attackPer) {
		this.attackPer = attackPer;
	}
	public int getPenetratePer() {
		return penetratePer;
	}
	public void setPenetratePer(int penetratePer) {
		this.penetratePer = penetratePer;
	}
	public int getAttackCountMaxPer() {
		return attackCountMaxPer;
	}
	public void setAttackCountMaxPer(int attackCountMaxPer) {
		this.attackCountMaxPer = attackCountMaxPer;
	}
	public int getHitWeaponHot() {
		return hitWeaponHot;
	}
	public void setHitWeaponHot(int hitWeaponHot) {
		this.hitWeaponHot = hitWeaponHot;
	}
	public int getCriWeaponHot() {
		return criWeaponHot;
	}
	public void setCriWeaponHot(int criWeaponHot) {
		this.criWeaponHot = criWeaponHot;
	}
	public int getCriDamageWeaponHot() {
		return criDamageWeaponHot;
	}
	public void setCriDamageWeaponHot(int criDamageWeaponHot) {
		this.criDamageWeaponHot = criDamageWeaponHot;
	}
	public int getCriSeniorWeaponHot() {
		return criSeniorWeaponHot;
	}
	public void setCriSeniorWeaponHot(int criSeniorWeaponHot) {
		this.criSeniorWeaponHot = criSeniorWeaponHot;
	}
	public int getCriDamageSeniorWeaponHot() {
		return criDamageSeniorWeaponHot;
	}
	public void setCriDamageSeniorWeaponHot(int criDamageSeniorWeaponHot) {
		this.criDamageSeniorWeaponHot = criDamageSeniorWeaponHot;
	}
	public int getAimTime() {
		return aimTime;
	}
	public void setAimTime(int aimTime) {
		this.aimTime = aimTime;
	}
	public int getReloadTime() {
		return reloadTime;
	}
	public void setReloadTime(int reloadTime) {
		this.reloadTime = reloadTime;
	}
	public int getEndurance() {
		return endurance;
	}
	public void setEndurance(int endurance) {
		this.endurance = endurance;
	}
	public int getWeight() {
		return weight;
	}
	public void setWeight(int weight) {
		this.weight = weight;
	}
	public int getSell() {
		return sell;
	}
	public void setSell(int sell) {
		this.sell = sell;
	}
	public int getShootNum() {
		return shootNum;
	}
	public void setShootNum(int shootNum) {
		this.shootNum = shootNum;
	}
	public int getCapacity() {
		return capacity;
	}
	public void setCapacity(int capacity) {
		this.capacity = capacity;
	}
	public float getVisionRange() {
		return visionRange;
	}
	public void setVisionRange(float visionRange) {
		this.visionRange = visionRange;
	}
	public String getBallGroup() {
		return ballGroup;
	}
	public void setBallGroup(String ballGroup) {
		this.ballGroup = ballGroup;
	}
	public String getClipGroup() {
		return clipGroup;
	}
	public void setClipGroup(String clipGroup) {
		this.clipGroup = clipGroup;
	}
	public String getIcon() {
		return icon;
	}
	public void setIcon(String icon) {
		this.icon = icon;
	}
	public String getDescribe() {
		return describe;
	}
	public void setDescribe(String describe) {
		this.describe = describe;
	}
	public String getBulletShellEffects() {
		return bulletShellEffects;
	}
	public void setBulletShellEffects(String bulletShellEffects) {
		this.bulletShellEffects = bulletShellEffects;
	}
	
	
	public String getResource() {
		return resource;
	}
	public void setResource(String resource) {
		this.resource = resource;
	}
	@Override
	public String toString() {
		return Utils.getFields(this);
	}
}
